Mechanized Infantry
Description: Outfitting with powered exoskeletons and automatic weapons, these units form the heart of the army of the skies.
Help: These troops will be automatically available for planetary defense once they have been built.
Build Time: 15 mins
Health / Offense / Defense: 200 / 30 / 20
Plunder Capacity: 50 tons
Weight: 50 tons
Pre-Requisites:
  • Factory : 1
  • Required Materials:
  • Titanium : 30 tons
  • Population : 1 souls
  • Fullerene : 100 tons

  • Maintenance
  • Food : 1 tons every 30 mins

  • Uber Mensch™
    Description: Outfitting with powered exoskeletons and automatic weapons, these units form the heart of the army of the skies.
    Help: These troops will be automatically available for planetary defense once they have been built.
    Build Time: 15 mins
    Health / Offense / Defense: 400 / 60 / 50
    Plunder Capacity: 100 tons
    Weight: 50 tons
    Pre-Requisites:
  • Factory : 1
  • Required Materials:
  • Titanium : 10 tons
  • Population : 1 souls
  • Fullerene : 200 tons
  • DNA : 10 grams
  • Composite Ceramics : 5 tons

  • Maintenance
  • Food : 1 tons every 30 mins

  • Drone
    Description: A cheap, effective defender, drones are small robots that automatically engage enemy troops.
    Help:
    Build Time: 5 mins
    Health / Offense / Defense: 30 / 5 / 15
    Plunder Capacity: 10 tons
    Weight: 1 tons
    Pre-Requisites:
  • Titanium Refinery Lvl 2 : 1
  • Required Materials:
  • Titanium : 5 tons
  • Fullerene : 20 tons

  • Drone Lvl 2
    Description: A cheap, effective defender, drones are small robots that automatically engage enemy troops.
    Help:
    Build Time: 15 mins
    Health / Offense / Defense: 120 / 45 / 100
    Plunder Capacity: 25 tons
    Weight: 1 tons
    Pre-Requisites:
  • Titanium Refinery Lvl 5 : 1
  • Required Materials:
  • Titanium : 5 tons
  • Fullerene : 75 tons

  • Maintenance
  • Electricity : 1 kilowatts every 30 mins

  • Armored Personnel Unit
    Description: Much larger than a simple exoskeleton, an armored personnel unit packs a much larger array of weapons. They are great offensive units, although they require a lot of tonnage.
    Help: These troops will be automatically available for planetary defense once they have been built.
    Build Time: 1 hrs: 0 mins
    Health / Offense / Defense: 450 / 120 / 80
    Plunder Capacity: 100 tons
    Weight: 75 tons
    Pre-Requisites:
  • Factory : 1
  • Required Materials:
  • Titanium : 100 tons
  • Population : 1 souls
  • Electricity : 30 kilowatts
  • Fullerene : 300 tons

  • Maintenance
  • Food : 1 tons every 30 mins
  • Electricity : 1 kilowatts every 30 mins

  • Orbital Cannon
    Description: The orbital cannon uses concentric electromagnetic rails to accelerate projectiles into orbit. Using careful calculations enable these huge machines to deliver a punishing blow to warships and other planetary intruders before they can land.
    Help:
    Build Time: 8 hrs: 0 mins
    Health / Offense / Defense: 1250 / 0 / 950
    Plunder Capacity: 0 tons
    Weight: 1 tons
    Pre-Requisites:
  • Titanium Refinery Lvl 2 : 1
  • Required Materials:
  • Titanium : 1000 tons
  • Electricity : 2500 kilowatts
  • Fullerene : 3000 tons

  • Maintenance
  • Electricity : 3 kilowatts every 30 mins

  • General
    Description: The general keeps your troops organized while they are on the ground. This enables your army to execute more advanced tactics in order to truly crush the enemy's defense.
    Help: Required to take over an opponent's planet.
    Build Time: 2 hrs: 0 mins
    Health / Offense / Defense: 950 / 5 / 5
    Plunder Capacity: 0 tons
    Weight: 1 tons
    Pre-Requisites:
  • Tactical Center : 1
  • Required Materials:
  • Food : 500 tons
  • Electricity : 50 kilowatts
  • Fullerene : 5000 tons

  • Maintenance
  • Food : 1 tons every 30 mins
  • Water : 1 thousand gallons every 30 mins

  • Settler
    Description: Settlers take the provisions and equipment they will need to start a new colony.
    Help: Required to colonize a new planet.
    Build Time: 1 hrs: 0 mins
    Health / Offense / Defense: 950 / 5 / 5
    Plunder Capacity: 0 tons
    Weight: 1 tons
    Pre-Requisites:
  • Spaceport Lvl 2 : 1
  • Communication Array : 1
  • Required Materials:
  • Water : 5500 thousand gallons
  • Titanium : 5000 tons
  • Food : 2500 tons
  • Fullerene : 19000 tons
  • ZBLAN Glass : 175 tons
  • Quantum Processors : 125 units
  • DNA : 50 grams
  • Composite Ceramics : 125 tons

  • Terraforming Crew
    Description:
    Help: Required to create grasslands. Terraforming your planet will completely remove one Exposed Surface terrain and replace it with two grassland terrains.
    Build Time: 2 days: 0 mins
    Health / Offense / Defense: 950 / 5 / 5
    Plunder Capacity: 0 tons
    Weight: 1 tons
    Pre-Requisites:
  • Exposed Surface : 1
  • Engineering Office : 1
  • Required Materials:
  • Water : 1000 thousand gallons
  • Titanium : 100 tons
  • Food : 500 tons
  • Fullerene : 500 tons
  • DNA : 25 grams

  • Dome Construction Crew
    Description:
    Help: Required to create new territory under the dome. Adding additional dome space to your planet will completely remove one Exposed Surface terrain and replace it with two domed spaces.
    Build Time: 2 days: 0 mins
    Health / Offense / Defense: 950 / 5 / 5
    Plunder Capacity: 0 tons
    Weight: 1 tons
    Pre-Requisites:
  • Exposed Surface : 1
  • Engineering Office Lvl 2 : 1
  • Required Materials:
  • Titanium : 500 tons
  • Fullerene : 5000 tons
  • ZBLAN Glass : 250 tons

  • Server Stats: